
Welcome, fellow fantasy lovers
Thanks for visiting my website.
As a lifelong fantasy fan, I write the kind of books I've always wanted to read. My hope is to weave the magic of my favourite stories into new tales that will draw you in and set your imagination alight as you journey through the worlds I've created.
Teralon is my first book and the start of the Soulforge Chronicles, where the Saor and Ordu armies find themselves trapped on another world through the machinations of external forces. These mortal enemies must find a way to work together to defeat the evils of this new world and earn their passage home. Meanwhile, Sadhbh, a native of this new world must follow fates path and find a way to free her people from the tyrant grip of the Ascendant Races.
The world of Teralon is heavily influenced by Celtic stories and myths that I have grown up with in Ireland, so expect to see plenty of fantastical creatures such as; Druid, Dwarves, Elves, Fae, Formorians and even Vampires throughout the worlds I have created.
Book 2: Hell’s Breach is in the works and is expected to be released in early 2026.
An Ancient Betrayal, A Broken Vow, A Desperate Gamble.
Driven by the desire to free his world from the Ascendants, immortal tyrants who have ruled Teralon with an iron fist for millennia, Nathair strikes a desperate bargain - a deal that is just as likely to destroy the world as save it.
Sadhbh, a servant girl turned spy after the death of her mother, finds herself swept up in the currents of fate. But when an ancient relic awakens only for her, she must decide if her destiny is to seek revenge or become a champion in the fight for freedom.
For mortal enemies like Sant and Colt, peace has never been an option. In the midst of battle, they are torn from their homeworld and thrown into the realm of Teralon by an earth-shattering cataclysm. They and the other survivors of two opposing armies must somehow work together to find a way home.
Discovered by an enigmatic Druid and pulled into the tapestry of Teralon’s fate, the stranded soldiers are offered a path home by a primordial power. The price is steep: they must forge an alliance with the Druids and dwarves and embark on a journey that will decide not only their fate, but that of all of Teralon.
But when the cost is paid in souls rather than blood, is this their salvation or their damnation?